Synthclipse is a GLSL shader prototyping tool. It makes possible to fast
develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry
(GS), Tessellation (TS) and Compute (CS). Shader development can be done
using compatible with Fragmentarium and Shadertoy (but limited to FS and VS) Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.
http://synthclipse.sourceforge.net/index.html
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