Processing is a wonderful environment for those who like to experiment
with design and graphics and sound
It has been created by artists for artists.
float posx = 250;
float posy = 250;
int numstars = 36;
Star[] p = new Star[numstars];
class Star {
float x;
float y;
Star(float _x, float _y) {
x = _x;
y = _y;
}
void moveTo(float _x,float _y){
x = _x;
y=_y;
for (float i=0; i<360 ;i+=4){
stroke(random(255)+245,random(255)+245,random(12)+245,random(30));
line(x,y,random(40)*cos(i)+x,random(40)*sin(i)+y);
}
}
}
void setup(){
size(800,800);
smooth();
noStroke();
for (int i=0; i<numstars; i++){
p[i] = new Star(100,100);
}
}
void draw(){
background(0,0,30);
for (int i=0; i<numstars; i++){
posx = random(width);
posy=random(height);
p[i].moveTo(posx,posy);
}
}
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